yes that's exactly what I am doing this for, animation layers. yury
On Mon, May 17, 2010 at 3:09 PM, Ofer Koren <kor...@gmail.com> wrote: > Animation Layers might be useful here as well. > > - Ofer > www.mrbroken.com > > > On Mon, May 17, 2010 at 3:02 PM, yury nedelin <ynede...@gmail.com> wrote: > >> I wanted to shift the time of the animcurve and I acctualy found a way to >> do it , not too pretty but it works , >> >> I connect the time1 node to the referenced animcurve input attribute and >> add addDoubleLinear between the time1 plug and the animcurve and use it as >> the time-offset. >> >> yury >> >> >> >> On Mon, May 17, 2010 at 2:39 PM, yury nedelin <ynede...@gmail.com> wrote: >> >>> thanks a lot for the tip >>> >>> I will look into these scripts. >>> >>> yury >>> >>> >>> >>> >>> On Mon, May 17, 2010 at 12:51 PM, Mark Jackson <mark...@gmail.com>wrote: >>> >>>> Actually there is a mel global that can over ride the default locking >>>> on a node type/attr basis. I've never run it but remember reading >>>> about it when we first looked into a referenced pipeline. >>>> >>>> getLockReferenceExcludedNodeTypes() >>>> getLockReferenceExcludeAttributes() >>>> >>>> theres a chunk in the manuals that go over it. Not sure if that's what >>>> you're after or not >>>> >>>> Mark >>>> >>>> On 17 May 2010 21:35, Mark Jackson <mark...@gmail.com> wrote: >>>> > animCurves are locked during referencing full stop, I don't think >>>> > there's any way to unlock or edit them afterwards. It's a pain as one >>>> > of the things I often found is that you may want to reference in a >>>> > sequence, but shift the curve times round to suit. As far as I know >>>> > there's no way to over-ride this. >>>> > >>>> > >>>> > >>>> > On 17 May 2010 20:06:00 UTC+1, Judah Baron <judah.ba...@gmail.com> >>>> wrote: >>>> >> You can't just unlock a node that was locked in a referenced file. >>>> Depending on what you want to do, there may be other ways of accessing the >>>> node. Can you describe your use case a little? >>>> >> >>>> >> -Judah >>>> >> >>>> >> >>>> >> On Mon, May 17, 2010 at 11:13 AM, Brandon Harris < >>>> bhar...@irrigger.com> wrote: >>>> >>> >>>> >>> isn't it like >>>> >>> >>>> >>> import maya.cmds as cmds >>>> >>> >>>> >>> cmds.lockNode(nodeName, lock=False) >>>> >>> >>>> >>> Brandon L. Harris >>>> >>> >>>> >>> On May 17, 12:53 pm, ynedelin <ynede...@gmail.com> wrote: >>>> >>> > hey all >>>> >>> > >>>> >>> > does anyone know of a way to unlock a referenced node? >>>> >>> > >>>> >>> > in particular an animcurve node? >>>> >>> > >>>> >>> > yury >>>> >>> > >>>> >>> > --http://groups.google.com/group/python_inside_maya >>>> >>> >>>> >>> -- >>>> >>> http://groups.google.com/group/python_inside_maya >>>> >> >>>> >> -- >>>> >> http://groups.google.com/group/python_inside_maya >>>> > >>>> >>>> -- >>>> http://groups.google.com/group/python_inside_maya >>>> >>> >>> >> -- >> http://groups.google.com/group/python_inside_maya >> > > -- > http://groups.google.com/group/python_inside_maya > -- http://groups.google.com/group/python_inside_maya