yes that's exactly what I am doing this for, animation layers.

yury



On Mon, May 17, 2010 at 3:09 PM, Ofer Koren <kor...@gmail.com> wrote:

> Animation Layers might be useful here as well.
>
> - Ofer
> www.mrbroken.com
>
>
> On Mon, May 17, 2010 at 3:02 PM, yury nedelin <ynede...@gmail.com> wrote:
>
>> I wanted to shift the time of the animcurve and I acctualy found a way to
>> do it , not too pretty  but it works ,
>>
>> I connect the time1 node to the referenced animcurve input attribute and
>> add addDoubleLinear between the time1 plug and the animcurve and use it as
>> the time-offset.
>>
>> yury
>>
>>
>>
>> On Mon, May 17, 2010 at 2:39 PM, yury nedelin <ynede...@gmail.com> wrote:
>>
>>> thanks a lot for the tip
>>>
>>> I will look into these scripts.
>>>
>>> yury
>>>
>>>
>>>
>>>
>>> On Mon, May 17, 2010 at 12:51 PM, Mark Jackson <mark...@gmail.com>wrote:
>>>
>>>> Actually there is a mel global that can over ride the default locking
>>>> on a node type/attr basis. I've never run it but remember reading
>>>> about it when we first looked into a referenced pipeline.
>>>>
>>>> getLockReferenceExcludedNodeTypes()
>>>> getLockReferenceExcludeAttributes()
>>>>
>>>> theres a chunk in the manuals that go over it. Not sure if that's what
>>>> you're after or not
>>>>
>>>> Mark
>>>>
>>>> On 17 May 2010 21:35, Mark Jackson <mark...@gmail.com> wrote:
>>>> > animCurves are locked during referencing full stop, I don't think
>>>> > there's any way to unlock or edit them afterwards. It's a pain as one
>>>> > of the things I often found is that you may want to reference in a
>>>> > sequence, but shift the curve times round to suit. As far as I know
>>>> > there's no way to over-ride this.
>>>> >
>>>> >
>>>> >
>>>> > On 17 May 2010 20:06:00 UTC+1, Judah Baron <judah.ba...@gmail.com>
>>>> wrote:
>>>> >> You can't just unlock a node that was locked in a referenced file.
>>>> Depending on what you want to do, there may be other ways of accessing the
>>>> node. Can you describe your use case a little?
>>>> >>
>>>> >> -Judah
>>>> >>
>>>> >>
>>>> >> On Mon, May 17, 2010 at 11:13 AM, Brandon Harris <
>>>> bhar...@irrigger.com> wrote:
>>>> >>>
>>>> >>> isn't it like
>>>> >>>
>>>> >>> import maya.cmds as cmds
>>>> >>>
>>>> >>> cmds.lockNode(nodeName, lock=False)
>>>> >>>
>>>> >>> Brandon L. Harris
>>>> >>>
>>>> >>> On May 17, 12:53 pm, ynedelin <ynede...@gmail.com> wrote:
>>>> >>> > hey all
>>>> >>> >
>>>> >>> > does anyone know of a way to unlock a referenced node?
>>>> >>> >
>>>> >>> > in particular an animcurve node?
>>>> >>> >
>>>> >>> > yury
>>>> >>> >
>>>> >>> > --http://groups.google.com/group/python_inside_maya
>>>> >>>
>>>> >>> --
>>>> >>> http://groups.google.com/group/python_inside_maya
>>>> >>
>>>> >> --
>>>> >> http://groups.google.com/group/python_inside_maya
>>>> >
>>>>
>>>> --
>>>> http://groups.google.com/group/python_inside_maya
>>>>
>>>
>>>
>>  --
>> http://groups.google.com/group/python_inside_maya
>>
>
>  --
> http://groups.google.com/group/python_inside_maya
>

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