Hi, I need to write an exporter which will export, surfaces, particles and cuves. To do this I scan the scene with the MItDag iterator. This gives me a complete list of all objects in the scene. Now of course I only want to export the visible elements, what means if the shape is invisble, the transform or any parent above is not visible, the object should be ignored.
Is there any way to simply way to filter visibility of objects which I get with the iterator? -- http://groups.google.com/group/python_inside_maya
