Excellent. Thanks for the input! /Christian
On Wed, Nov 17, 2010 at 5:40 AM, stephenkmann <[email protected]>wrote: > You can also run. Delete unused deformers and it basically does the same > thing. > > Not in front of maya but I stole the code out from the file-optimize- > scripts. > > On 11/17/10, Ofer Koren <[email protected]> wrote: > > you can specify a broader node type - 'deformer': > > > > if m.listHistory(type='deformer'): > > ... > > > > - Ofer > > www.mrbroken.com > > > > > > > > On Tue, Nov 16, 2010 at 11:20 PM, Christian Akesson > > <[email protected]> wrote: > >> Making a utility method to clean out duplicate shape nodes and I want to > >> check if a mesh is being deformed. > >> Instead of the if not m.listHistory(type='skinCluster'): I would love if > >> there was a way to check if there is any deformer type on the mesh.... > >> ______________________________________________ > >> for m in meshes: > >> # Filter out bound meshes > >> if not m.listHistory(type='skinCluster'): > >> shapes = m.getShapes() > >> for s in shapes: > >> if s.intermediateObject.get(): > >> delete(s) > >> rename(m.getShape(), '%sShape' % m.name()) > >> ________________________________________________ > >> Thanks, > >> /Christian > >> > >> -- > >> http://groups.google.com/group/python_inside_maya > > > > -- > > http://groups.google.com/group/python_inside_maya > > > > -- > Sent from my mobile device > > -- > http://groups.google.com/group/python_inside_maya > -- http://groups.google.com/group/python_inside_maya
