Thanks PixelMucher!

I did a few UIs using Python in Maya but I did  it all with Functions, some
of the techguys at work told me to put it in a class so I figured I'll give
it a try since my next step is to learn class.
Thanks

On Wed, Jan 12, 2011 at 2:28 PM, PixelMuncher <[email protected]> wrote:

> Look at "By Category" section of the Python section of the Maya
> manual.
> Most if not all of the commands include examples which include
> creating a window.
> If your as typeA as I am, you can copy the code to the script editor,
> execute, then screen capture the resulting window and setup a
> reference document with the screen capture and the code side by side.
>
> On Jan 12, 2:29 am, "[email protected]"
> <[email protected]> wrote:
> > Hello Everyone,
> >
> > I was just wondering. The Maya docs says "If you want to create your
> > own UI in Maya, we recommend that you use Python"
> > Does anyone know of good UI tutorials done in python?
> >
> > I tried running
> > The following are some helpful tips. We recommend that you use the
> > shelfEditorWindow.py file as a start and customize it accordingly. You
> > can find the shelfEditorWindow.py file in the Maya installation
> > directory, under the following path:
> >
> >     * (Windows)
> >
> >       ...\Python\Lib\site-packages\maya\app\general
> > \shelfEditorWindow.py
> >
> > I got the error below, does anyone else got this?
> >
> > "# Error: line 1: AttributeError: file C:\Program Files\Autodesk
> > \Maya2011\Python\lib\site-packages\pymel-1.0.0-py2.6.egg\maya\utils.py
> > line 51: 'module' object has no attribute '__file__' #
> >
> > Thanks
>
> --
> http://groups.google.com/group/python_inside_maya
>



-- 
Martin La Land Romero
www.martinromerovfx.com
http://martinromerovfx.blogspot.com/
[email protected]
(415)261-2172

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