the 3 vector is your direction vector no matter how the cylinder is rotated, if you want the direction vector you choose an axis and pull out that row and normalize it as your direction vector that you are going to cast along x = row0 y=row1 z=row2 just be sure to normalize it
On Thu, Feb 10, 2011 at 9:48 AM, alireza fattahi <[email protected]>wrote: > Thanx great help... > Sorry i'm a complete beginner,so i now i have 3 vector for axis how can i > find vector direction of an object that rotated in all axis? I must compute > dot product of this 3 vector? > > -- > http://groups.google.com/group/python_inside_maya > -- http://groups.google.com/group/python_inside_maya
