the 3 vector is your direction vector

no matter how the cylinder is rotated, if you want the direction vector you
choose an axis and pull out that row and normalize it as your direction
vector that you are going to cast along x = row0 y=row1 z=row2
just be sure to normalize it


On Thu, Feb 10, 2011 at 9:48 AM, alireza fattahi <[email protected]>wrote:

> Thanx great help...
> Sorry i'm a complete beginner,so i now i have 3 vector for axis how can i
> find vector direction of an object that rotated in all axis? I must compute
> dot product of this 3 vector?
>
>  --
> http://groups.google.com/group/python_inside_maya
>

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