It's part of the move context itself: manipMoveContext -edit -orientJointEnabled false Move;
On Tue, Aug 16, 2011 at 3:00 AM, Jan Berger <[email protected]> wrote: > > jointCtx > > command maybe? > > > At 06:14 16.08.2011, you wrote: > > Sent this already, but I never saw it come through... > I've been digging for a global var to turn off the orient joint move option > (turned on by default in Maya 2012), but I have not managed to find one. I > know this is not directly related to Python but I wanted to ping this to all > the expertise in here. Anyone know how to set that option to off (through > code)? > > Thanks > / Christian > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe > > Jan Berger > [email protected] :: www.janberger.de > > -- > view archives: http://groups.google.com/group/python_inside_maya > change your subscription settings: > http://groups.google.com/group/python_inside_maya/subscribe > -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
