Hi,
I'm trying to create custom node plugin dynamically on runtime using
OpenMaya (
http://download.autodesk.com/global/docs/mayasdk2012/en_us/index.html?url=files/Maya_Python_API_Using_the_Maya_Python_API.htm,topicNumber=d28e14825
) and than define AE UI for this node with pymel way of dealing with
AETemplates (
http://download.autodesk.com/global/docs/maya2012/en_us/PyMel/generated/classes/pymel.core.uitypes/pymel.core.uitypes.AETemplate.html?highlight=aetemplate#pymel.core.uitypes.AETemplate
For now I have just simple test case for it) It seems to be working,
but although template is used, all node attributes are visible under
"Extra Attributes" too, even if they are used in template.
Do I really need to create all those attributes as hidden or suppress
them, or I'm doing something wrong? I looked through existing .mel
AETemplates, but nothing catch my eye.

Thanks

-- 
view archives: http://groups.google.com/group/python_inside_maya
change your subscription settings: 
http://groups.google.com/group/python_inside_maya/subscribe

Reply via email to