This is a C++ error when dividing by 0 or converting doubles to floats.

see... this thread for more information general information.

http://www.codeguru.com/forum/showthread.php?t=228481&highlight=division

I've encountered this a few times in the past but not so much since 2011
and up.

-Dave


On Thu, Jan 5, 2012 at 9:24 AM, Panupat Chongstitwattana <[email protected]
> wrote:

> Hi all.
>
> I've ran into this value a couple times these last few months. The
> layout guys or animators would sometimes be unable to open an .ma file
> while the script editor spits out numerous lines of errors.
>
> Checking the files in text editor, I always found 1 or 2 instances of
> the "1.#IND" value.
>
> createNode transform -s -n "persp";
>        setAttr ".v" no;
>        setAttr ".t" -type "double3"  1.#IND -1.#IND -1.#IND;
> ...
> ...
> createNode camera -s -n "perspShape" -p "persp";
>        setAttr -k off ".v" no;
>        setAttr ".fl" 34.999999999999986;
>        setAttr ".fcp" 100000;
>        setAttr ".coi" -1.#IND;
> ...
> ...
>
> By editing them to any float (like 0.00) and the file is able to open
> again just fine.
>
> Maya 2012 seems to be able to open the file with said value but not
> 2010. We still use 2010 in our production.
>
> Anyone seen this value before? What could have caused them? It always
> only happen with the perspective camera.
>
> best regard,
> Panupat C.
>
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-- 
David Moulder
http://www.google.com/profiles/squish3d

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