I don't have access to maya these days, but effectivelly, I don't remember
it to have a "destination" rotateOrder attribute. Otherwise, it solved all
"source" rotateOrders into the default one (XYZ) without any problem..
So, even I wouldn't call it a bug, I agree to say it's missing an "obvious"
feature, but hey, it's maya ^^...

Nicolas



2012/4/11 [email protected] <[email protected]>

> yup, At least in 2011 it seems to have trouble with anything but XYZ
> rotation order, or so my TD reports.
>
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