Sorry, typo:

import *maya.mel* as mm
mm.eval('generateChannelMenu("%s", 1)' % self.popup)


On Tue, Apr 17, 2012 at 3:03 PM, Justin Israel <[email protected]>wrote:

> Seems like pymel's eval functionality isn't converting your bool True -> 1
>
> Maybe try this:
>     p.mel.generateChannelMenu(self.popup, 1)
>
> Or just use the standard mel module:
>
> import cmds.mel as mm
> mm.eval('generateChannelMenu("%s", 1)' % self.popup)
>
>
> On Tue, Apr 17, 2012 at 2:27 PM, Richard Kazuo <[email protected]>wrote:
>
>> Thanks for this nice piece of code!
>>
>> Strangely right-mouse clicks aren't working here... (Maya 2011 x64)
>>
>> # MelError: Error during execution of MEL script:
>> generateChannelMenu("MayaWindow|MainAttributeEditorLayout|formLayout37|AEmenuBarLayout|myHappyBox|popupMenu79",True);
>>
>>
>> # Line 1.116: Invalid use of Maya object "True".
>>
>> Anyone can confirm if you can right-click the new channelbox and open the
>> popup-menu?
>>
>>
>>
>>
>> 2012/4/11 Jo Jürgens <[email protected]>
>>
>>> Nathan Horne has several very useful posts about PyQt and Maya. You
>>> should read this:  http://nathanhorne.com/?p=381
>>>
>>> Using the code in that post, here's how to achieve what you want:
>>>
>>> import pymel.all as p
>>>
>>> class MayaSubWindow(QtGui.QMainWindow):
>>>     def __init__(self, parent=getMayaWindow()):
>>>         super(MayaSubWindow, self).__init__(parent)
>>>         self.centralwidget = QtGui.QWidget(self)
>>>         self.layout = QtGui.QVBoxLayout(self.centralwidget)
>>>
>>>         self.box = p.channelBox('myHappyBox')
>>>
>>>         # add the standard right click menu. Doesnt work too well -
>>>         # most operations use the default channelBox no matter what
>>>         self.popup = p.popupMenu()
>>>         p.popupMenu(self.popup, e=True, postMenuCommand=lambda *x:
>>> p.mel.generateChannelMenu(self.popup, True))
>>>         qtObj = toQtObject(self.box)
>>>         self.layout.addWidget(qtObj)
>>>         self.setCentralWidget(self.centralwidget)
>>>
>>>
>>> myWindow = MayaSubWindow()
>>> myWindow.show()
>>>
>>> Use this if the code is garbled in this mail:
>>> http://pastebin.com/HhPcd23h
>>>
>>>
>>>
>>> On Thu, Apr 5, 2012 at 2:32 AM, dgovil <[email protected]> wrote:
>>>
>>>> Hey guys,
>>>> I want to create a few PyQt UI's to keep all my animation tools in a
>>>> particular area and cut down on clutter.
>>>> I know this must be possible because I've seen a few GUI's pull it off
>>>> like this: http://www.martintomoya.com/Site/tools_info.html
>>>>
>>>> Specifically I would like to embed the channel box into a PyQt UI, and
>>>> I've read the way to do it is with scriptedPanels but I can't figure
>>>> out how to implement this in PyQT.
>>>>
>>>> http://download.autodesk.com/global/docs/maya2012/en_us/CommandsPython/scriptedPanel.html
>>>>
>>>> THe first problem is that according to the docs, this is pretty much a
>>>> MEL only function as far as I can tell.
>>>> The other is, I'd rather stick to Python if possible than MEL.
>>>>
>>>> I'm wide open to ideas. Much appreciated.
>>>>
>>>> -Dhruv
>>>>
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>>
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>
>

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