Can anyone point me to a tutorial or documentation on writing a python shape node (MPxSurfaceShape) in maya?
There are a few examples plugins but I really can't tell from them how they work. Do I create my geometry/vertices in def geometry(self)? Any help would be greatly appreciated. a8r -- view archives: http://groups.google.com/group/python_inside_maya change your subscription settings: http://groups.google.com/group/python_inside_maya/subscribe
