Thank you very much for that, I'll go through it and try and understand and
then rewrite it!
On Wednesday, August 8, 2012 1:20:38 AM UTC-5, Geordie Martinez wrote:
>
> whoops change this line of code:
>
> FROM:
> name = promptForName()
> TO:
> name = pm.promptBox('Enter Naming Scheme', "Enter:", "Okay" , "Cancel")
>
> On Tue, Aug 7, 2012 at 11:18 PM, Geordie Martinez
> <[email protected]<javascript:>
> > wrote:
>
>> Here is a pymel version of what you're trying to do. Maybe this can help
>> you.
>>
>> import pymel.core as pm
>> def renameChain(items=None):
>> """renames a joint chain based on asterisk as a wildCard """
>> items = items or pm.selected()
>> name = promptForName()
>> if not name:
>> return
>>
>> num = 1
>> for item in items:
>> newName = name.replace("*","%s"%num)
>> pm.rename(item, newName)
>> num += 1
>>
>>
>> On Tue, Aug 7, 2012 at 3:48 PM, j00ey <[email protected] <javascript:>>wrote:
>>
>>> Hi
>>>
>>> I'm learning some python, coming from a MEL background [though I'm no
>>> expert in that either] and I'm trying to write a simple script to rename a
>>> number of objects according to a user input name. I've got it to work but I
>>> want it to test if there is no user input and if not [and the user didn't
>>> press the cancel button] loop back and re-prompt for input.
>>>
>>> I was thinking something along the lines of this :
>>> 1 - declare a procedure to do the renaming
>>> 2 - prompt dialog
>>> 3 - if the input is valid run the procedure, if not pop up a message and
>>> ask whether to retry or cancel
>>> 4 - if retry, run the procedure again
>>>
>>> but I came unstuck and I can't find anything to do with declaring a
>>> procedure in pymel. Can anyone help? Here's what I've written so far.
>>> Thanks in advance
>>>
>>>
>>> ##############################################################################################################
>>>
>>> #get selection
>>>
>>> sel=ls(sl=1)
>>>
>>> #get user input
>>> input = promptDialog(t='New
>>> Name',b=['OK','Cancel'],db='OK',cb='Cancel',ds='no input')
>>>
>>> #set base number to 1
>>>
>>> x=1
>>>
>>> #test user input and if not empty string, rename selected objects
>>>
>>> if input=='OK':
>>> name=promptDialog(q=1, t=1)
>>> if len(name) != 0:
>>> for s in sel:
>>> s.rename(name + str(x))
>>> x+=1
>>> else:
>>> #if user has not input a valid string prompt to retry
>>> message = confirmDialog(message ='Please enter a
>>> name',b=['Retry','Cancel'],db='Retry',cb='Cancel',ds='Cancel')
>>>
>>>
>>> ##############################################################################################################
>>>
>>>
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>>
>>
>
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