Yes Justin,

i have shifted to QTimer now. and its fine...

Thx for your valuable guidance.

On Wednesday, September 12, 2012 8:01:33 PM UTC+5:30, Justin Israel wrote:
>
> That while loop in your StartTimer function is a problem. You can't have 
> the main application thread go into a blocking loop and sleep. It will hang 
> up the app while it is running. 
> So you did get rid of that completely and are using the QTimer now? No 
> more while loops and sleeps? If so, you should be good now. 
>
>
>
> On Sep 12, 2012, at 4:08 AM, PBLN RAO <[email protected] <javascript:>> 
> wrote:
>
> Justin,
>
> find the attached file which i used to time update.
> After commenting the Print statement in "Sec2TC" function. maya is 
> responding.
>
> But i used your Qtimer as you suggested.
>
> On Tuesday, September 11, 2012 8:45:30 PM UTC+5:30, Justin Israel wrote:
>>
>> I would need to see a snippet of your code to know why it isn't updating 
>> the label from a single manual operation. But once you get that working 
>> properly, you can start a QTimer to do the updates: 
>> http://www.riverbankcomputing.co.uk/static/Docs/PyQt4/html/qtimer.html
>>
>> It uses the event loop. You would connect the timeout signal to your 
>> update slot. 
>>
>> self.timer = QtCore.QTimer(self)
>> self.timer.timeout.connect(self.updateLabel)
>> self.timer.start(1000)
>>
>>
>>
>>
>> On Sep 11, 2012, at 5:28 AM, PBLN RAO <[email protected]> wrote:
>>
>> Hi,
>>
>> I just wanted to create a timer display in Maya.
>>
>> I have a tool which i have docked to "right"
>>
>> I added a label to the window and tried to display the counter. i am 
>> echoing the result.
>>
>> i could able to see the result in the script editor but the label never 
>> gets updated and also maya doesn't respond to any of the task.
>>
>> how can i make it to run separately so that i can work in maya and the 
>> timer gets updated as well (like we see time in some webpages).
>>
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> <timemechine.py>
>
>

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