Hi guys,
I am attempting to convert a C++ plugon to a python pluging, why you might
ask? Well I guess Im trying to get a better grasp between the logic used in
C++ maya's API.
I have a C++ plugin with a class defined along with a function in its
header.
class Plane{
ptRelation relativeToPlane(const MFloatVector &point);
}
And its body the definition is
Plane::ptRelation Plane::relativeToPlane(const MFloatVector &point) {
blah blah blah
}
Could someone tell me what the whitespace between the functions definition
in the header means?
Thank you!
-Jeremy
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