Hi guys,

I am attempting to convert a C++ plugon to a python pluging, why you might 
ask? Well I guess Im trying to get a better grasp between the logic used in 
C++ maya's API. 

I have a C++ plugin with a class defined along with a function in its 
header.

class Plane{
 ptRelation relativeToPlane(const MFloatVector &point);
}

And its body the definition is 

Plane::ptRelation Plane::relativeToPlane(const MFloatVector &point) {
blah blah blah
}


Could someone tell me what the whitespace between the functions definition 
in the header means?


Thank you!
-Jeremy

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