Actually i tiered sockets and developed the TCP_Messaging. its working but when 
a message is received the application hangs. I made listening of messaging to 
run in a thread and the data (message) is received it calls a windows pops up 
at screen bottom right. As this all is happening in thread the application 
hangs after receiving the 1st message.

I read that twisted is a robust solution for this type of messaging.

Main agenda for developing this is for a two side communication between the 
employees for are using this application installed.

For example:

I have a review system, where artists submits playblasts through this app and 
details are saved in a database, supervisor will also use this app to review 
the submitted files. so when he starts review, app will be sending messages to 
the artist for a call to attend the review.

Hope i made you clear about the main purpose of communication.

On Tuesday, December 11, 2012 12:22:12 AM UTC+5:30, Justin Israel wrote:
> Did you check out the docs and tutorials for twisted yet? Or are you asking 
> if twisted is a good solution, or if something else can be recommended?
> What kind of communication will it be doing? 
> 
> 
> 
> 
> 
> On Mon, Dec 10, 2012 at 5:12 AM, PBLN RAO <[email protected]> wrote:
> 
> Hi,
> 
> 
> 
> i have an application developed which works some parts internal to maya and 
> some work as external to maya.
> 
> 
> 
> We need to develop a communication between system [i.e., chatting or 
> messaging what ever you say :)]
> 
> 
> 
> I have a taught in mind of using twisted module for it. can anyone suggest 
> where and how i should start....?
> 
> 
> 
> the messaging should work in asynchronous mode so that my application will 
> not hang when its in listen mode for receiving messages.
> 
> 
> 
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