very cool, nice work! thats the sort of effect that if it came to us I'd just say 'ugh, houdini', and walk away, i'm amazed at your perseverance to get it all happening in maya. :)
On Tue, Mar 5, 2013 at 4:06 PM, Bradon Webb <[email protected]> wrote: > here is a video showing the script in action. > > I have since made a few modifications to automate some tasks. the joints > can chip the geometry and bind all in one step now so it makes it a bit > faster to rig. > > https://vimeo.com/61069236 > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To post to this group, send email to [email protected]. > For more options, visit https://groups.google.com/groups/opt_out. > > > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. For more options, visit https://groups.google.com/groups/opt_out.
