Hi all. I am newbie at maya plugin programing. Here is my question:
I want create plugin node with input "MFnMeshData" atribute and same 
output, that duplicates input mesh several times.
I made this in compute function by using MFnMesh.duplicateFaces() function. 
But it makes all faces independent from each other.

*How can i merge vertices in my plugin?*
For now i just apply Merge vertices by script, but this produce another 
"useless" node and i dont want that.

Do i have to use iterator and duplicate mesh by iteration thru all 
components and getting that arrays for MFnMesh.create() function? 
Does exist simpliest way to do this?

Thanks!




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