Hey Marcus,

What are the disadvantages?

I'm still not 100% satisfied with using the Character Sets. Is there a way to make a custom marking menu (hotbox) for specific controls on a rig to access these attributes? Surprisingly much of my googling isn't returning any results for something like this.

Thanks,
Eric T.


On 1/18/2014 2:20 AM, Marcus Ottosson wrote:
Character sets have other disadvantages and are generally not used for purposes other than mocap or thr trax editor. Do correct me if I am wrong, guys.

It also just occured to me, when animating, I normally ever key, say IK, once, and then continue working on it via the graph editor. If that's something that your animators do, then you might want to know that the graph editor doesn't just show attributes directly under the selected node, but also from nodes that has any _connection_ to that node.

E.g.
If your IK switch is on the main control for the rig, and then your hand ctrl has a connection to its message slot, or any slot, the master control will how up in the graph editor when selecting the hand.

In a way, it could be percieved the same as the Softimage proxy attributes.


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