Please correct me if I´m wrong but isn´t Edit>Delete by type>backface polygons a default option in Maya?
Don’t have the full version of Maya to confirm, I may have had a plugin doing this in the past but check it please. If there are issues with it ( like the faces you want to delete are not in the same axis as your camera ) then I’d assume the approach would be a simple script along the lines of; 01 - create temp camera in desired axis 02 - select everything with backface culling turned off ( which ignores anything not in sight ) 03 - delete polygons 04 - delete temp camera Hope this helps, the script does sound a bit overcomplicated for the intent since it’s so super easy to do this in the workspace manually….. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/52e7deb2.e506c20a.2f24.1a0d%40mx.google.com. For more options, visit https://groups.google.com/groups/opt_out.
