Please correct me if I´m wrong but isn´t Edit>Delete by type>backface polygons 
a default option in Maya?


  Don’t have the full version of Maya to confirm, I may have had a plugin doing 
this in the past but check it please.  If there are issues with it ( like the 
faces you want to delete are not in the same axis as your camera  ) then I’d 
assume the approach would be a simple script along the lines of;


01 - create temp camera in desired axis

02 - select everything with backface culling turned off ( which ignores 
anything not in sight )

03 - delete polygons

04 - delete temp camera


  Hope this helps, the script does sound a bit overcomplicated for the intent 
since it’s so super easy to do this in the workspace manually…..

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