Hi Nils,

I am posting my problem for the first time in the group. So please bear 
with me.

Does anyone have any idea how to debug the Maya QT plugin in c++.

I even tried to follow all those steps which they have mentioned in Maya 
SDK docs.

My "*QApplication *app*" returns "*NULL*" in debug mode and works only in 
release mode.

I truly need help in this one, Does any one know how to do this...

Thanks,
Tushar


On Tuesday, 6 May 2014 19:33:56 UTC+5:30, Nils wrote:
>
> For debugging in VS:
> * Compile with debug options
> * Launch maya
> * Attach VS to Maya. CTRL+ALT+P or menu Debug->Attach to process.. . 
> Select Maya in the list and click Attach
> * Set your breakpoints
> * Load the plugin in maya and start using it. As soon as a breakpoint is 
> hit the program will pause and you can step trough the code in VS
>
> To make changes you have to unload, change the code, re-compile, reload 
> the plugin but you don't have to restart maya.
>
>
> On Mon, May 5, 2014 at 7:01 PM, sabareesh rg <[email protected]<javascript:>
> > wrote:
>
>> These books are good
>>
>> http://www.davidgould.com/Books/CMP1/
>>
>>
>> On 13 October 2013 13:20, Rishis3D <[email protected] <javascript:>>wrote:
>>
>>> hi guys,
>>>
>>> I learning Maya C++ API... and i'm using Visual Studio 2010.. and i like 
>>> to know how to debug a C++ Plugin..
>>>
>>> can any one help me out step by step..
>>>
>>> thanks 
>>>
>>> Rishis3D
>>>
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