Pymel is object oriented.
And that's a great python feature that is missing in Maya.cmds . Hamish
makes a point about performance. It is true its slower then Mel but if you
really want speed go with api for few times speed is important. Do not
write a new ik solver with pymel but you probably will not write it in
.cmds ether. Pymel is here for you to make you get results faster. Not to
get your results run faster. You choose what you need for the job and use
what fits best. Pymel is great another tool in the toolbox and it ships
with Maya so they think its worthy.
On Jul 3, 2014 7:10 PM, "Jeremy YeoKhoo" <[email protected]> wrote:

> Just remember the post by Hamish MacKenzie. But this was a few years ago.
> Which put me off pyMel in the first place.
>
> MacaroniZoo <http://www.macaronikazoo.com/?p=271>
>
>
> On Friday, 4 July 2014 12:06:52 UTC+10, Jeremy YeoKhoo wrote:
>>
>> Hey guys,
>>
>> I want to ask your personal opinion of pyMel. After reading the topic on 
>> Monkey
>> Patching the Maya API
>> <http://christophercrouzet.com/blog/post/2014/06/23/From-Monkey-Patching-the-Maya-Python-API-to-Gorilla-and-Bananas>
>> by Christopher Crouzet and an earlier discussion regarding this topic in
>> this forum
>> <https://groups.google.com/forum/#!topic/python_inside_maya/cLdkFBAgRtI>
>> , I started thinking back to pyMel and wondered if it might be an
>> answer, I feel like kicking myself for disregarding PyMel previously. I
>> have just realised how pythonic and how pyMel holds more of a object
>> oriented paradigm as opposed to MEL and maya.cmds (even described by
>> Autodesk
>> <http://download.autodesk.com/us/maya/2011help/PyMel/why_pymel.html>)
>>
>> So I have a few queries, Pymel is now being shipped with Maya, but not
>> supported by Autodesk which my have production implications.
>>
>> What do you guys think of Pymel?
>>
>> -Jeremy
>>
>>
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