You have to query, find and copy the values manually. You could run a mel command through MGlobal, and it will set up all the connections for you but that way you're getting out of the API, and you can only hope to trust maya that It's going to do what you would like to do :)
On Monday, August 18, 2014 7:16:11 PM UTC-7, ktj428 wrote: > > > thank you for your reply!! > > I would like to know something.. > > If I use MDagModifier or MDGModifier, Do i have to connect all of value > or plugs by myself??? > > Such as, if animation curve node is duplicated, does the new animation > curve node get all of keyframes from source node after got them? > > Does it same progress as duplicate command in Mel? > > > > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/2edffb6e-6715-4b7a-86b3-d65d88bc1dab%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
