Hi ! Does anyone know if there is a built in node(s) that can offset a value driven by an animation curve in time? i.e. get the value of the animation curve at a different time then the global time?
I have attached an image of a simple setup. There is an attribute called anim on the curve node that drives the translation of the poly cubes. Is there a node that I could place between the output from the driver and before the input of the driven? The effect I want is one animation curves that drives a number of other nodes with the ability to offset the value in time. Best Regards, Johan -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/d286e962-9051-44c8-8f83-6ab2bfa6320a%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.