Ok, so what was missing was this That’s good news, thanks for sharing that. Basically, there are two ways of approaching installing gevent; one is to let pip compile it, for which it will need a compiler like the one you posted. The other is to install a pre-compiled binary, like the one I posted. Both will work just fine, the benefit of the compiler is that you may be able to use it to compile for Maya’s Python as well which can be very handy!
I´ll go on with the installation and let you know how it goes… Cool, are you writing plug-ins to communicate with it too? I don’t think I’d be the only one interested in taking part in that! There’s lots of room for expansion as of yet, you could lead the way in terms of what requirements to follow up on. Best, Marcus -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAFRtmOBPCDZB%3D_96eTNX98Ym4zZkgdyXM89XQokCFHNaj4hFRA%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
