:) You pretty much answered your own questions there.

Regarding your original problem, I'm still not sure if your problem is
related to changes in the mesh vertex ordering or not. If you can show us a
bit more of the code you've written so far I might be able understand what
the problem is.

Cheers,
Risto





On Mon, Nov 17, 2014 at 11:58 AM, Marcus Ottosson <[email protected]>
wrote:

> ;)
>
> On 17 November 2014 09:55, sam williams <[email protected]> wrote:
>
>> so can the api methods be used pretty much to do everything that python
>> commands can do? just alot faster right?. But a bit more complex to code i
>> guess. I presume dealing with a load of edges over a large mesh, the api is
>> ideal as otherwise it will take forever through python ?
>>
>> thanks,
>> Sam
>>
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