Hi all. I've been dealing with some rigging stuff. And I've never used scriptJobs or scriptNodes.
I am thinking of having a solution for ik/fk snap, with the code built in the file instead of providing a separate script. which seams to be a good artist friendly situation. But i never did worked with it as explained. My question is, since i haven't seen anyone using it, does it impact performance severely or is there any other issue why people don't use it. Or maybe they do, and i'm not aware. thanks guys best Ricardo Viana -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAK%2Bp0%3Db-oRN%2BE4kjUHTBcD3R3hi4tN91648Mqf6pTdNuB%2BgGZQ%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
