Hey guys,
Long time lurker here. I have a conundrum for you...
Am I right assuming that *AbcImport* simply will not connect at all when
the target has a namespace? And on top of that, if there are two of the
same character (so the mesh names exist twice) then it also won't connect?
How are studios even using this? How is it that AbcImport does not let me
explicit say I want ABC root node |blahdiblah to go to sceneobject
char:mesh|char:bladiblah?!
I see that the AlembicNode has some kind of array outputs, but they're not
named at all. Anyone got experience querying those?
Any help or clues will be greatly appreciated.
Cheers,
-- Alan
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