I am trying to get this particular namespace - ANIMAL1APE01 under "root" (see attached screenshot) but I am unable to. I tried this maya command - cmds.namespaceInfo but I am getting a whole big chunk of list as the result.
The reason I had wanted to grab it from NamespaceEditor is so that it is grabbing the correct "information" as compared to selecting the item in the scene, in the event where you can easily change the naming without knowing. Are there perhaps better way in doing so, the pythonic way if possible? -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/52defb7d-03a0-446a-aefb-ad5ffff7e1e2%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.