I'm wondering if there is a way to essentially put an object in another object's space without parenting them. My rigging components are not parented to each other. I set up the hierarchy relationships with parent constraints. But scale constraints do not constrain their children in their parent's space. Heres a script of the relationships in a basic form. If you scale the top_sphere, youll notice the bot_sphere does not skew like the mid_sphere. Any help would be much appreciated, thanks! (sorry if this makes no sense)
import maya.cmds as cmds top_sphere = cmds.polySphere(ch=0)[0] mid_sphere = cmds.polySphere(ch=0)[0] cmds.move(5,0,0,mid_sphere) cmds.rotate(30,0,0,mid_sphere) mid_sphere_offset = cmds.group(em=1) #put mid_sphere_offset in top's space with cmds.parentConstraint(top_sphere, mid_sphere_offset) cmds.parent(mid_sphere, mid_sphere_offset) cmds.scaleConstraint(top_sphere, mid_sphere_offset) bot_sphere = cmds.polySphere(ch=0)[0] cmds.move(10,0,0,bot_sphere) cmds.rotate(60,0,0,bot_sphere) bot_sphere_offset = cmds.group(em=1) #put bot_sphere_offset in top's space with cmds.parentConstraint(mid_sphere, bot_sphere_offset) cmds.parent(bot_sphere, bot_sphere_offset) cmds.scaleConstraint(mid_sphere, bot_sphere_offset) -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/a023d5f3-c849-4b96-b803-84f92a2de1cc%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
