* deleted my original reply because it had syntax errors..is there any way 
to edit posts? :)

Hey, 

This might work. But are all the shapes duplicates? If not you would need 
to discern which shape you want to keep and which to delete.

import maya.cmds as cmds

transforms = cmds.ls(transforms=True) # List transforms in the scene
for transform in transforms:
    shapes = cmds.listRelatives(transform, shapes=True, noIntermediate=True) # 
Find the shapes from each transform (intermediate nodes not included)
    if shapes is not None and len(shapes) > 1: # If the transform has 
multiple shapes..
        cmds.delete(shapes[1:]) # Delete all but the first shape

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