The MouseMove event seems to  trigger the movie.start only once. so even if 
the event keeps triggering with a slight mouse move (which it does) the gif 
plays through and loops, which is the functionality I was looking for. 
I'm looking into your suggestion about reimplementing event() on the 
class....


Thanks!


>>

-- 
You received this message because you are subscribed to the Google Groups 
"Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/python_inside_maya/f51a41bb-46f0-4d58-9a50-e433d12c975b%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to