Looks like polyListComponentConversion is one way to go.
On Wednesday, November 18, 2015 at 2:42:23 PM UTC-8, ynedelin wrote: > > hey guys, > I am looking for a faster way to find neighboring verts. > > I am using *polySelectConstraint propgate=1 *right now. > > Something that does not need selection would be better. > > Thanks > Yury > > > > > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/80df6e59-b43a-4f32-aef4-e92f7ec0240b%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
