I am on windows 8. You mean this right?
http://www.howtogeek.com/howto/16226/complete-guide-to-symbolic-links-symlinks-on-windows-or-linux/
yes they are python files. I am using eclipse. I remember that you told me 
once that you used it at the beginning, and the you switched to another. So 
far I am very happy with eclipse, so I am staying with it.
anyway...I´ll check virtualenv too because I am not sure what it is, and 
symlinks. is symlinks a good solution?



El sábado, 19 de diciembre de 2015, 1:36:25 (UTC+1), Justin Israel escribió:
>
> If this is a Linux/osx environment, you could use something like 
> virtualenv to switch between production and dev environments and then 
> launch Maya from that shell env 
> Are these python scripts that you need to import? You can also dynamically 
> adjust your sys.path from within a running Maya to add extra package 
> locations. And then if you are on linux/osx you can symlink your 
> development locations to where you need them. 
>
> On Sat, 19 Dec 2015 1:05 PM Rudi Hammad <[email protected] <javascript:>> 
> wrote:
>
>> Hello,
>> I have my maya environment set to a specific root folders were I publish 
>> all my scripts,so I can import them later. Everything fine so far.
>> I have in another hard drive, a structure of folders were I develop a lot 
>> of scripts, and when they are OK I copy them to the publish root folders.
>> This development folders are not set up to the maya environment, because 
>> it would be crazy since they are a lot.
>> Now, here is the problem. A lot of times, during the development, I need 
>> to import scripts that are not published yet because they are in progress.
>> So I copy temporally the scripts in progress in the publish folder to be 
>> able to import them. And then I delete. This is not a clean work flow...
>> I don´t know if I´ve explained my self...anyway, any workflow advice?
>> thanks
>>
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