yes, vertex animating is a good way for extra animating. btw, good luck man.
On Fri, Jan 15, 2016 at 8:40 PM, Rudi Hammad <rudiham...@gmail.com> wrote: > okey then... > > El viernes, 15 de enero de 2016, 18:07:02 (UTC+1), Marcus Ottosson > escribió: >> >> I mean that if you have an fk chain of joints, why don´t parent a shape >> and animate directly the joints? >> >> Why stop there? >> >> Did you know skinning is actually very slow? It’s a basic mistake you >> should avoid doing. In 90% of cases, you should animate the vertices >> directly. It’s has much better performance. >> >> >> On 15 January 2016 at 16:59, Mahmoodreza Aarabi <mado...@gmail.com> >> wrote: >> >>> the rig have fk and ik, i just show you fk, your need on symetrical >>> works on ik too. >>> just check the rig. >>> many things should be checked in a rig, and we can't use just parenting >>> in rig. >>> make sense? >>> >>> On Fri, Jan 15, 2016 at 8:25 PM, Rudi Hammad <rudih...@gmail.com> wrote: >>> >>>> I mean that if you have an fk chain of joints, why don´t parent a shape >>>> and animate directly the joints? >>>> >>>> >>>> El viernes, 15 de enero de 2016, 17:00:29 (UTC+1), Marcus Ottosson >>>> escribió: >>>>> >>>>> 90% of the cases, you should animate directly your joints. >>>>> >>>>> I better call the guys at {any studio here} and tell them they’ve been >>>>> doing it wrong all this time! >>>>> >>>>> >>>> -- >>>> You received this message because you are subscribed to the Google >>>> Groups "Python Programming for Autodesk Maya" group. >>>> To unsubscribe from this group and stop receiving emails from it, send >>>> an email to python_inside_maya+unsubscr...@googlegroups.com. >>>> To view this discussion on the web visit >>>> https://groups.google.com/d/msgid/python_inside_maya/9f4d80f2-1f70-44bc-828f-97d3104144cc%40googlegroups.com >>>> <https://groups.google.com/d/msgid/python_inside_maya/9f4d80f2-1f70-44bc-828f-97d3104144cc%40googlegroups.com?utm_medium=email&utm_source=footer> >>>> . >>>> >>>> For more options, visit https://groups.google.com/d/optout. >>>> >>> >>> >>> >>> -- >>> >>> >>> Bests, >>> madoodia >>> >>> -- >>> You received this message because you are subscribed to the Google >>> Groups "Python Programming for Autodesk Maya" group. >>> To unsubscribe from this group and stop receiving emails from it, send >>> an email to python_inside_maya+unsubscr...@googlegroups.com. >>> To view this discussion on the web visit >>> https://groups.google.com/d/msgid/python_inside_maya/CADvbQwKF3AOVTA9riji4OwV%2BwpFqiAZA0N2R15K3ZAUPN%3DiB0A%40mail.gmail.com >>> <https://groups.google.com/d/msgid/python_inside_maya/CADvbQwKF3AOVTA9riji4OwV%2BwpFqiAZA0N2R15K3ZAUPN%3DiB0A%40mail.gmail.com?utm_medium=email&utm_source=footer> >>> . >>> >>> For more options, visit https://groups.google.com/d/optout. >>> >> >> >> >> -- >> *Marcus Ottosson* >> konstr...@gmail.com >> > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to python_inside_maya+unsubscr...@googlegroups.com. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/650b6f45-5be5-4e40-b0a3-fd6c74931fef%40googlegroups.com > <https://groups.google.com/d/msgid/python_inside_maya/650b6f45-5be5-4e40-b0a3-fd6c74931fef%40googlegroups.com?utm_medium=email&utm_source=footer> > . > > For more options, visit https://groups.google.com/d/optout. > -- Bests, madoodia -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CADvbQwJGBdceQnAt2MVB5ythkNZ84k%3DZ3_4ASECexPffixqGkA%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.