sorry Joe there is one thing i wanted to ask you about this. this works fine when the vectors originate from the origin (0,0,0) but if shift everthing to a new location, it projects the vector onto the plane as if it were at the origin.
do i need to do add the position of the vector origin to the vectors at the beginning, or is there maybe a way to make the vectors 'relative' thanks, Sam -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/cc784f19-7e09-4802-8fd6-5458a30c8279%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
