I remember running into this issue before. Can you get the data you need 
without using an MDagPath object?

Maybe you can do what you need with something like asMeshTransformed() and 
geometryTransformMatrix() functions of MDataHandle.


On Tuesday, August 9, 2016 at 1:00:44 PM UTC+1, fruity wrote:
>
>
>
> Hi there, 
>
> I'm prototyping a new deformer in python, and i'm stuck with a super 
> stupid problem. So essentially, i need to get the dagPath of an object, and 
> to do that, i have only an outMesh plug connected to my deformer. I have 
> something that looks like that :
>
> # this is what i get from my deformer
> oSrcMesh = dataBlock.inputValue(A.aSrcMesh).asMesh()
> # get the dagPath - test 1
> xxx = OpenMaya.MDagPath()
> OpenMaya.MDagPath.getAPathTo(oSrcMesh, xxx)
> # get the dagPath - test 2
> fnDag = OpenMaya.MFnDagNode(oSrcMesh)
>
>
>
> I won't go through everything i tried, but you get the idea ! I found NO 
> way to get the dagPath of my mesh, starting from this oSrcMesh which is of 
> type kMesh.
> I think that my oSrcMesh is not aware of its hierarchy.
>
> So what is the clean way of getting a MDagPath out of this oSrcMesh ? 
>
> This stupid pure maya api problem took me more time than everything else 
> in this deformer, which is kind of a shame, so any help would be more than 
> appreciated !
> Many thanks =]
>

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