I am doing a simple unittest in maya while using chadvernon page as an example..
I tried something very simple such as creating a polyCube, while that works, I had thought of replacing the line with a custom node creation in which its code comes from my company's proprietary library. As soon as I run this updated code, I got an error - *ValueError: No object matches name: Stack *in which I think it is telling me that it is unable to locate this particular node name.. However, if I run the same code in Maya editor, it is working perfectly fine. So my question here would be: 1. How would I know what items are created in each scene (as mentioned in the site)? 2. Is it a reliable method that I tested my code in maya (just to check a few process) then copy into the testing? In the above example, I am already getting a failing result.. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/6b090880-7b39-46ee-8140-ace2c618c89b%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
