Hey All,

I've put a little time into trying to get a first pass of this feature
working.
https://github.com/justinfx/MayaSublime/issues/26

I was hoping any of the SublimeText users here that use MayaSublime could
try this out and give me some feedback?

This feature allows SublimeText to receive all of the ScriptEditor output
from Maya, into the main console (ctrl + ~)
I tried to implement this in a way where you wouldn't need to install any
custom shelf buttons or plugins into Maya. My approach was to have
MayaSublime connect to Maya as it normally does, and install a callback
which publishes all the output onto a udp port. Then MayaSublime starts a
listener and receives the output text from Maya and echoes it to the
console.

In the config you can tell MayaSublime to automatically make this enabled
with Maya. And you can manually enable/disable the behaviour with the 2 new
Command Palette actions (ctrl+shift+p  and type 'Maya')

Feel free to comment/follow the issue that I linked above.

Thanks!


On Thu, Sep 1, 2016 at 5:17 PM Eric S <[email protected]> wrote:

> Yes i will do it, thanks a lot Justin ^____^
>
> On Thursday, September 1, 2016 at 4:07:50 AM UTC+8, Justin Israel wrote:
>
>>
>>
>> On Thu, 1 Sep 2016, 7:27 AM Eric S <[email protected]> wrote:
>>
>>> Thanks Justin for your explination.
>>> Whish this feature we can achive in future.
>>> In eclipse realtime feedBack really helpfull and when the script
>>> executed feom eclipse  go to maya we can undo it, when do this with sublime
>>> maya can't undo it.
>>>
>>
>> Can you do me a favor and log a detailed feature request to the project
>> (or more than one if you have multiple new features) ?
>> https://github.com/justinfx/MayaSublime
>>
>> List what behavior you want to see. I will try to find some time to work
>> on it.
>>
>> Thanks!
>>
>>
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