Hi Just a curious question for everyone. I was wondering when you are building a mainframe for your tools and separate your code from your GUI work, what part of the tool do you decide is GUI and what part is maya code?
i.e I have a tool that lists, relists, renames and changes attributes of nodes, GUI = Buttons, layout look and feel etc MayaCode = Pymel section for changing names, adding nodes etc Where would you put the relisting section as it deals with both aspects of the tool? Would you strictly have pure GUI on it own and then create a sub function to call from the maya code? I'm sure you have difference experiences and results but its good to hear from both. padraig -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/bf57a823-c36a-419e-ae67-e5162da6a14e%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
