Hi all, I'd like to confirm if the paths written in maya (on windows) has the correct character case. In otherwords I need to verify the path is good for use on Linux.
I have the following solution, but glob is ... not very fast. Would like to know if anyone here has come accross an effective/fast solution for this problem. import glob import re import os def fix_path_case( path ): case_on_disk_path = glob.glob( re.sub( r'([^:])(?=[/\\]|$)', r'[\1]' , path ) )[0] slash_fixed_path = os.path.realpath(case_on_disk_path ) return slash_fixed_path # Real path on disk is ''W:/Shows/Proj/Pub/TEX/Proj_skin_DIF.1001.TIF' bad_case_texture_path = 'W:/shOws/PRoj/PUB/tex/proj_skin_DIF.1001.tif' #path in maya fixed_path = fix_path_case( path = bad_case_texture_path ) Thanks! Chad -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/11dfb149-d63d-4f1b-88d0-c02de401e86e%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.