The issue here ultimately boils down to the FBX* commands not using the standard Maya ArgParser syntax and just reading the Args directly out of the command. So that's not super epic.
An option for this if you don't want to use PyMEL in your pipeline is to either call the MEL commands with maya.mel.eval()... or otherwise check out this excellent Blog post suggesting a nicely Python-wrapped workaround for these kinds of offending plugins: http://techartsurvival.blogspot.com/2014/10/laziness-and-cleanliness-and-mel-oh-my.html -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/e5c2ef6f-01cd-4c68-bf40-0e3973cd54a0%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
