Actually I am trying to rewrite this tool - spPaint3d 
(https://www.highend3d.com/maya/script/sppaint3d-for-maya), adding a few 
more features
and at the same time trying to revamp the code while improving my coding 
skills.

Though I manage to get the Uis and some of the widgets done, (if you have 
downloaded the python code), it is has quite some stuff all over the place 
which makes it hard for me to add in the additional features.

As for the split ups, I am still trying to get my head around it, 
especially so when I am still unsure if I should place both the ui 
creations and signals together in a file (usually that is what I did but 
they are of small code files) or if I should split it.
This may be a bit much to ask, but is there any documentations / sample 
codes that I can refer to for reference?

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