You could get the positions of two vertices that form one of the edges, 
make a vector from that, and get the mid point. Then use that vector to use 
in your cross

On Wednesday, March 29, 2017 at 10:12:50 PM UTC-4, justin hidair wrote:
>
> ========
> *See the joint file*
>
> Ho do I get the flashy green and red arrows (by arrows i mean vectors) 
> from that one vector (Face Normal from maya) ? I can't wrap my head around 
> that... Cross product only works if you know two vectors..
>
> so how I can manage to determine these two from a face normal , with of 
> course the right orientation ?? thanks in advance
>

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