Hi guys, i know this a maya mail group but i was wondering if someone has done something similar in Houdini. In Maya i have embedded successfully some scene metadata in nodes and now i need to do the same in Houdini, but its the first time i deal with it. Doing a simple google search ive found how to put custom shape nodes but that doesnt look like what im looking for...
What's the best way to embed custom metadata in houdini scenes/assets?, is it possible to create some sort of "empty" custom node, turn it visible/invisible, and add any sort of attribute so i can write and read from? i have done something similar in Nuke as well. Where can i find info on this? Im programming in Python by the way. Regards -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CANOg8wWwkhWymMJ6HJxtqtxuQk%3DY3QQL1AQAJJkqxJ3Yuu%2Br%2Bg%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.