Hi guys,
i know this a maya mail group but i was wondering if someone has done
something similar in Houdini.
In Maya i have embedded successfully some scene metadata in nodes and now i
need to do the same in Houdini, but its the first time i deal with it.
Doing a simple google search ive found how to put custom shape nodes but
that doesnt look like what im looking for...

What's the best way to embed custom metadata in houdini scenes/assets?, is
it possible to create some sort of "empty" custom node, turn it
visible/invisible, and add any sort of attribute so i can write and read
from? i have done something similar in Nuke as well.

Where can i find info on this?

Im programming in Python by the way.

Regards

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