On Fri, Jun 14, 2019, 10:37 AM kiteh <[email protected]> wrote:

> I have 2 files - main.py and utils.py.
>
> In my utils.py, I have created a method:
> def prompt_dialog(title, msg):
>    res = cmds.confirmDialog(
>         title=title,
>        message=msg,
>        button=['Yes','No'],
>        defaultButton='Yes',
>        cancelButton='No',
>        dismissString='No'
>    )
>    return res
>
>
> In my main.py, there are 2 methods that calls `prompt_dialog` twice but
> keep getting the error `RuntimeError: Only one confirmDialog may exist at a
> time.` whenever I did some editing towards my QLineEdit... The other method
> that uses `prompt_dialog` works fine with no issue.
>
> class MyTool(MayaQWidgetDockableMixin, QtGui.QWidget):
>     def __init__(self, parent=None, dockable=True):
>         self.connect_signals()
>         ...
>
>     def connect_signals(self):
>         self.ui.frameLineEdit.editingFinished.connect(self.frameEdited)
>
>     def frameEdited(self):
>         # Keeps getting error here
>         utils.prompt_dialog("Frame Modified", "You have modified the
> Frame. Proceed?")
>
>     def importRef(self):
>         # No error seen
>         if not cmds.objExists("|refGroup"):
>             res = utils.prompt_dialog("No Ref. groups found", "Create
> refGroup for references import?")
>             if res == "Yes":
>                 ...
>
> I tried to replace the `utils.prompt_dialog` with `cmds.confirmDialog` but
> still, getting the same error.
>
> Could someone shed some light?
>

Do you get this same issue if you use a QMessageBox directly from Qt
instead?
Maya may be doing some internal bookkeeping on the confirmDialog instances,
and because you are trigging the modal dialog in a slot callback maybe the
bookkeeping hasn't cleaned up the previous confirmDialog reference by the
time your slot fires again. I don't think QMessageBox would have that same
issue.

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