Thanks Owen. The issue seems to have been memory and data retained I’m Maya’s 
undo queue. Djx reminded me to check this. Flushing the queue allowed Maya to 
release the plugin. 
Kind regards. 

> On 9 Jun 2020, at 5:33 pm, owen burgess <owen.burg...@gmail.com> wrote:
> 
> Hey Gerard,
> 
> Try using the MEL command unknownPlugin, which "allows querying of the 
> unknown plug-ins used by the scene and provides a means to remove them."
> 
> Owen
> 
>> On Tue, 9 Jun 2020, 05:28 , <gerar...@flyingbark.com.au> wrote:
>> 
>> Hello.  I posted this on the ngSkinTools forum but wanted to widen the net a 
>> little as I'm not sure if its a Maya issue or a problem with the 3rd party 
>> tool. 
>> 
>> I get this:
>> // Error: file: C:/Program 
>> Files/Autodesk/Maya2017/scripts/others/pluginWin.mel line 1429: Plug-in, 
>> "ngSkinTools", cannot be unloaded because it defines a MPxData derived type 
>> that is still in use. // 
>> 
>> I'm using Maya 2017 v5 and NG 1.7.9 in production and we are hitting a 
>> problem where the 'requires' line for NG in the maya ascii file header still 
>> exists ( requires -dataType "ngSkinLayerDataStorage" "ngSkinTools" "1.7.9" ) 
>> despite the custom nodes being removed from the scene.
>> 
>> This is causing problems with files failing to open as NG is not currently 
>> permitted as part of our studio environment (they are weary of 3rd Party 
>> tools - but a few of us absolutely love NG's workflow and can't go back to 
>> Maya's paleolithic solution)
>> 
>> Currently I have written something that saves out the file as ma then line 
>> by line removes the requires lines but it has to rewrite the entire file and 
>> they can be big, then the file needs to be reopened. I need another 
>> solution. Note that when the header is removed, the file reopens fine so to 
>> my mind it appears to be possibly an issue of something in memory. Also when 
>> the file has its custom nodes removed and is saved (with header intact), 
>> opening the file again and unplugging the tool is successful - again making 
>> me think its something stuck in the mayas memory for that session..?
>> 
>> 
>> Any advice appreciated.
>> 
>> Gerard.
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