yes! it works!
thanks marcus, I just pip installed what was said in that link and it just 
work. awesome, you saved me a lot of frustration.

El lunes, 15 de junio de 2020, 10:10:36 (UTC-7), Rudi Hammad escribió:
>
> Numexpr uses numpy at somepoint, but you' re right, they don't anything 
> regarding numpy.
> I didn't saw that link, I am going to give a try, thx.
>
> El lunes, 15 de junio de 2020, 1:31:36 (UTC-7), Marcus Ottosson escribió:
>>
>> From what I gather, numexpr and pyhook are other Python libraries?
>>
>> - https://github.com/pydata/numexpr
>> - https://pypi.org/project/pyHook/
>>
>> They won't help you get NumPy installed if that's what you're thinking. I 
>> think the reference you found was maybe this?
>>
>> - 
>> https://forums.autodesk.com/t5/maya-programming/guide-how-to-install-numpy-scipy-in-maya-windows-64-bit/td-p/5796722
>>
>> If so, that's from 5 years ago and it's likely the contents of that 
>> folder has changed since then.
>>
>> On Mon, 15 Jun 2020 at 08:43, Rudi Hammad <rudih...@gmail.com> wrote:
>>
>>> I see, thanks for the explanation.
>>> The error is coming having installed the 64 bits vanilla version that 
>>> deke suggested,
>>> I found this link and it seems to work for people who tried it: 
>>> https://drive.google.com/drive/folders/0BwsYd1k8t0lEMjBCa2N1Z25KZXc
>>> but I didn't it didn't for me. Not sure what I am doing wrong.Actually, 
>>> I don't really understand what pyHook and numexpr are supposed to be doing, 
>>> so there must be some bit of information that I didn't quite get.
>>> So I'll just write my math libraries using python's default for now and 
>>> maybe refactor in the future if I manage to make it work. 
>>>
>>> El domingo, 14 de junio de 2020, 23:54:44 (UTC-7), Marcus Ottosson 
>>> escribió:
>>>>
>>>> There are at least two problems. 
>>>>
>>>> - First, remember that the official Python != Maya's Python. The 
>>>> version of NumPy you've got is built for the official Python, and you need 
>>>> one for Maya's Python. How can you get that? The interwebs could lead you 
>>>> to a copy someone has built, or you can build it yourself using `mayapy` 
>>>> in 
>>>> place of `python`.
>>>> - Second, if you *were* going to use the official Python version (which 
>>>> probably won't work), make sure it's 64-bit like Deke said. It must match 
>>>> your Maya version. My guess is that's where your DLL error comes from. But 
>>>> again, official Python != Maya's Python.
>>>>
>>>> The reason PyCharm works is because PyCharm == official Python, so 
>>>> everything is well. Anytime you're dealing with compiled modules, like 
>>>> NumPy, and want to use them in Maya, you'll need them compiled for Maya's 
>>>> Python.
>>>>
>>>> On Mon, 15 Jun 2020 at 03:09, Rudi Hammad <rudih...@gmail.com> wrote:
>>>>
>>>>> By the way, everything is fine in pycharm if I set the interpreter as 
>>>>> C:\Python27\python.exe
>>>>> So numpy is not boken. It is mayapy that is not happy with numpy
>>>>>
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>>

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