Without taking the math in account for now. Are you required to do this 
with the API? :)

Because maya.cmds.xform does take into account pivots, etc. For example 
this works for your setup:

m = cmds.xform("pCube2", query=True, matrix=True,  worldSpace=True)
cmds.xform("pCube3", matrix=m, worldSpace=True)

(What's with the new Google Groups look/layout? How can I get the code 
formatting in here?)

Regarding the actual matrix math. Do note that the xform command 
documentation 
<https://help.autodesk.com/cloudhelp/2020/ENU/Maya-Tech-Docs/CommandsPython/xform.html>at
 
the top states the order of transformation that Maya applies. It's quite 
involved but could help you reproduce it exactly.

>

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