hello, how about this?
# query current frame
timeNow = cmds.currentTime(q=True)
# [[object name, translation x, y, z moving value]]
listToAnimate = [["pCube1", [5, 3, 2]],
["pCube2", [3, 6, 7]],
["pCube3", [8, 7, 1]]]
for object in listToAnimate:
cmds.currentTime(timeNow)
# set the keyframe in current frame
cmds.setKeyframe(object[0])
# jump to the frame where animation ends.
cmds.currentTime(timeNow + 10)
# set current translation value
cmds.setAttr("{}.tx".format(object[0]), object[1][0])
cmds.setAttr("{}.ty".format(object[0]), object[1][1])
cmds.setAttr("{}.tz".format(object[0]), object[1][2])
# re-key the object
cmds.setKeyframe(object[0])
cheers.
On Fri, May 28, 2021 at 8:50 PM Amr Gamal <[email protected]> wrote:
> def happyAttributes(): defaultFaceAttributes()
> cmds.setAttr("Dude_Lt_Mouth_Crnr_Ctrl.tx",-1.735)
> cmds.setAttr("Dude_Lt_Mouth_Crnr_Ctrl.ty",3.41)
> cmds.setAttr("Dude_Rt_Mouth_Crnr_Ctrl.tx",-1.735)
> cmds.setAttr("Dude_Rt_Mouth_Crnr_Ctrl.ty",3.41)
> cmds.setAttr("Dude_Lt_Brow_2_Ctrl.ty",2.943559)
> cmds.setAttr("Dude_Rt_Brow_2_Ctrl.ty",2.943559)
> cmds.setAttr("Dude_Jaw_Ctrl.ty",-5.681)
>
>
> This function makes a certain facial expression on the 3D character model,
> how do I make this animated as in I want to make the attribute values
> change gradually?
>
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