Hi every body,
Can someone tell me how to mirror from +X to -X a nurbsCurve inside Maya 
using cmds or pymel ?
 I do not want to do the manual way of duplicating the curve, grouping it, 
fliping the group's x scale and freeze transform. I'm looking for a 
mathematical approach.
 
One way I was thinking doing this is to get nurbsCurve's points and for 
each point multiply its X value by -1 and then reconstruct  a new 
nurbsCurve using the new values.
I'm not sure if it's an effective solution.

Thanks

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