Hi every body, Can someone tell me how to mirror from +X to -X a nurbsCurve inside Maya using cmds or pymel ? I do not want to do the manual way of duplicating the curve, grouping it, fliping the group's x scale and freeze transform. I'm looking for a mathematical approach. One way I was thinking doing this is to get nurbsCurve's points and for each point multiply its X value by -1 and then reconstruct a new nurbsCurve using the new values. I'm not sure if it's an effective solution.
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